| 一种用于虚拟战场环境的观察者自由定位模型算法 |
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| 引用本文:赵海龙,刘卫东,欧阳海波.一种用于虚拟战场环境的观察者自由定位模型算法[J].计算技术与自动化,2011,(3):79-82 |
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| 中文摘要:针对目前Vega环境中观察者视点定位方法存在的缺陷,系统分析Vega中观察者观察场景原理,提出一种用于虚拟战场环境的全角度视点模型,并对该模型算法进行分析。最后,通过仿真实验,总结该算法的优势所在。 |
| 中文关键词:观察场景 视点定位 虚拟战场环境 全角度视点模型 |
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| A Arithmetic About Freely Positioned Observer to Virtual Battlefield Environment |
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| Abstract:Aiming at the limitation of the eye point position fixing method in the Vega environment,the observer scene principle of Vega is analysied. A eye point model about all orientation of omnibearing used to virtual battlefield environment is carried out,and the arithmetic of model is assayed. Lastly,the vantage of arithmetic is summarized by a simulation experiment. |
| keywords:observer scene principle eye point position fixing virtual battlefield environment eye point model about all orientation |
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